Motion
Get Motion

ReferenceScripting APIMotionEventspad

MotionEvents.pad

property

The first gamepad, only while the scene has the input: its buttons (a bit each) and its six axes (-1 to 1).

Namepad
Kindproperty of MotionEvents
Called asevents.pad
Since0.4

Syntax

pad: (buttons: number, axes: number[]) => void