Motion
Get Motion

Reference

Layers

Every kind of layer a scene can be made of: 59 of them. Each page lists the layer's settings as Studio's inspector shows them, with the key a script uses.

Backgrounds

Light and particles

Elements

Lines and shapes

Simulations

Sound and time

Words

Finish

3D

Your own

Other

What every layer has

These settings are on every layer, under its own.

Layer

SettingKindStarts atRange and notes
Opacityopacitynumber100%0% to 100%
BlendblendchoiceNormalNormal, Light, Screen, Lighten, Colour dodge, Multiply, Darken, Colour burn, Overlay, Soft light, Hard light, Difference, Exclusion, Subtract, Divide, Hue, Saturation, Colour, LuminosityLight adds the layer's colour to what's under it, so it glows
BloombloomAmountnumber1×0 to 3×How much this layer blooms: its own glow and its share of the scene's bloom
Layer speedtemponumber1×0 to 4×How fast its own time runs: its motion, keyframes, particles, shader and video

Placement

SettingKindStarts atRange and notes
Left and rightxnumber0%-100% to 100%
Up and downynumber0%-100% to 100%
Sizescalenumber100%0.1% to 300%
Turnrotationnumber0°-180 to 180°

Motion

SettingKindStarts atRange and notes
Driftdriftnumber0%0% to 100%Wanders slowly around its place
Pulsepulsenumber0%0% to 100%Fades a little and back
Breathebreathenumber0%0% to 30%Grows a little and back
Swayswaynumber0°0 to 30°
Spinspinnumber0°/s-60 to 60°/s

Interaction

SettingKindStarts atRange and notes
Depthparallaxnumber0%-100% to 100%Shifts with the pointer, as if nearer or farther
Follow the pointerfollownumber0%0% to 100%

Effects

SettingKindStarts atRange and notes
Waterripplenumber0%0% to 100%Moves as if seen through water
Water's swellrippleScalenumber1×0.2 to 4×
Wavewavenumber0%0% to 100%Bends to and fro, like heat or a flag
Wave's sizewaveScalenumber1×0.2 to 4×
Glitchglitchnumber0%0% to 100%
Pixelspixelatenumber0%0% to 100%
Blurblurnumber0%0% to 100%
Colour splitchromanumber0%0% to 100%
Huehuenumber0°-180 to 180°
Saturationsaturationnumber100%0% to 200%
BrightnessfxBrightnessnumber0%-100% to 100%
ContrastfxContrastnumber100%0% to 200%
Tinttintcolour#7ce695–
Tint amounttintAmountnumber0%0% to 100%

Mask

SettingKindStarts atRange and notes
ShapemaskShapechoiceNoneNone, Round, Band across, Band down, Fade the top, Fade the bottom, Fade the left, Fade the right
SizemaskSizenumber80%5% to 150%
SoftnessmaskFeathernumber40%0% to 100%

Bloom

SettingKindStarts atRange and notes
Bloom strengthbloomnumber60%0% to 200%Bright parts bloom over everything
What bloomsthresholdnumber60%20% to 95%Lower makes more of it bloom
Bloom spreadspreadnumber1×0 to 2×

Finish

SettingKindStarts atRange and notes
Huehuenumber0°-180 to 180°
Saturationsaturationnumber100%0% to 200%
Contrastcontrastnumber100%0% to 200%
Brightnessbrightnessnumber0%-50% to 50%
Tinttintcolour#7ce695–
Tint amounttintAmountnumber0%0% to 100%
Colour split at the edgeschromanumber0%0% to 100%
Film graingrainnumber0%0% to 100%
Scan linesscanlinesnumber0%0% to 100%

Interaction

SettingKindStarts atRange and notes
Clicks make ripplesripplesnumber0%0% to 100%
Pointer smoothingsmoothingnumber50%0% to 100%For things that follow the pointer