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ReferenceLayersSound and time

Clock face

Hands and ticks, or rings filling with the time.

Kind
Layer · Sound and time
Script name
clock
Cost to draw
Light
Blend
Light costs no extra pass
The Clock face layer with its default settings
The Clock face layer with its default settings.

Clock

SettingKindStarts atRange and notes
StylestylechoiceClassicClassic, Minimal, Dots, Rings
Hands and tickscolourcolour#f4f6f8–
Second handcolour2colour#7ce695–
Facefacecolour#141415–
Face opacityfaceOpacitynumber45%0% to 100%
Sizesizenumber42%5% to 100%Share of the screen's height
Thicknessthicknessnumber1×0.3 to 3×
Glowglownumber35%0% to 100%
FontfontfontOutfitFor the numbers and the date
Numbersnumeralschoice12, 3, 6, 9None, 12, 3, 6, 9, All
Second handsecondson or offon–
Sweeping secondssweepon or offonOff, it ticks once a second
Show the datedateon or offoff–
Hours aheadoffsetnumber0 h-12 to 14 hFor another time zone

From a script

Every setting above can be changed by the scene's logic, by its key. Say the layer is called Clock face:

scene.set("Clock face", "colour", "#ff8a5c");scene.animate("Clock face", "opacity", 0.5, 2);

Used in

The example scenes with a Clock face layer in them. Each picture is the whole scene, not the layer alone: open one to see what the layer does in it.

What every layer has

Besides its own settings, every layer has its opacity, blend, placement, quick effects and an effects stack. They're listed once, on the layers page.