Motion
Get Motion

ReferenceScript nodesMath › Vector 2

Cartesian to Polar

X and y as a direction and a length.

Math › Vector 2Pure: no flow pinstoPolar

Inputs

PinTypeStarts atNotes
Avvec2(1, 1)–

Outputs

PinType
Angle Degdegreesnumber
Lengthlengthnumber

In a graph

The node with what starts it and Print to show what it gives, as Studio draws them.