Motion
Get Motion

ReferenceScript nodesRendering

Look At

Turns a 3D layer's camera to face a point of its scene.

RenderingcameraLookAt

Inputs

PinTypeStarts atNotes
inwhat happens next––
Layerlayerlayer––
Targettargetvec3(0, 1, 0)–
Secondssecondsnumber1–

Outputs

PinType
thenwhat happens next

In a graph

The node with what starts it and Print to show what it gives, as Studio draws them.