Motion
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ReferenceScript nodesDevelopment

Breakpoint

Stops what's happening here, with a line in the log saying so (the rest of the scene goes on).

Developmentbreakpoint

Inputs

PinTypeStarts atNotes
inwhat happens next––
Labellabeltext"here"–

Outputs

None.

The code it becomes

The graph below written as a script would write it.

// On Scene Start{ const e = new Error("Stopped at the breakpoint " + "here"); e.breakpoint = true; throw e; }

In a graph

The node with what starts it and Print to show what it gives, as Studio draws them.