Motion
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ReferenceScript nodesRendering

Clear Particles

Takes every particle of a particle layer away at once.

RenderingclearParticles

Inputs

PinTypeStarts atNotes
inwhat happens next––
Layerlayerlayer––

Outputs

PinType
thenwhat happens next

The code it becomes

The graph below written as a script would write it.

// On Scene Startscene.particles("").clear();

In a graph

The node with what starts it and Print to show what it gives, as Studio draws them.