Motion
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ReferenceScript nodesAudio

On Loud

When what's playing gets louder than the level (0 to 1), once until it drops back.

Audioloud

Inputs

PinTypeStarts atNotes
Thresholdlevelnumber0.6–

Outputs

PinType
thenwhat happens next

The code it becomes

The graph below written as a script would write it.

// On Loudscene.on("loud", function () {}, { level: 0.6 });

In a graph

The node with what starts it and Print to show what it gives, as Studio draws them.