Sound, sensors and files
What a scene can hear and react to, and how scenes travel as files.
SoundA scene can move to whatever your computer is playing: bars that jump with the music, a glow that swells with the bass, fireworks on the beat. Motion listens to what your speakers play, never to a…8 min readThe pointer, clicks and timeA wallpaper doesn't only have to play. It can follow your mouse, answer a click on the desktop, change with the time of day, and show what only your computer knows: the song that's playing, how…9 min readSensors and the watchA scene can read numbers from the world: your heart rate from a watch, your steps, the light in the room, anything a device can send. A glow can beat with your pulse, a sky can fill as your steps…13 min read.motion filesA .motion file is a whole scene in one file: its layers and settings, and every picture, video and model it uses. It's how you move a scene to another computer, send it to a friend, or keep a…5 min readSharing scenesA scene can leave your computer in two ways: as a .motion file you send to someone, or on Motion Hub, where anyone with Motion can find it. Either way, the person at the other end gets the whole…3 min read