Time of Day
The time of day where the wallpaper is; Day Fraction goes from 0 at midnight to 1.
●Time of Day
Hours
Minutes
Seconds
Day Fraction
Inputs
None.
Outputs
| Pin | Type |
|---|---|
Hourshours | float |
Minutesminutes | float |
Secondsseconds | float |
Day Fractionday | float |
The code it becomes
What Studio writes for the graph below: a few lines of the material's shader, worked out for every pixel.
void mainImage(out vec4 fragColor, in vec2 fragCoord){ float n2_hours = floor(iDate.w / 3600.0); float n2_minutes = floor(mod(iDate.w / 60.0, 60.0)); float n2_seconds = mod(iDate.w, 60.0); float n2_day = (iDate.w / 86400.0); fragColor = vec4(vec3(n2_hours), 1.0);}In a graph
●Time of Day
Hours
Minutes
Seconds
Day Fraction
◎Material OutputEnds here
Colour
Alpha1
Texture coordinates into the node, and the node into the material, as Studio draws them.
Related
Notes from the community
Written by creators and checked by the docs' editors. Not part of Motion's official reference.