Frame Count
How many frames so far, and the seconds since the last one.
●Frame Count
Count
Delta Time
Inputs
None.
Outputs
| Pin | Type |
|---|---|
Countcount | float |
Delta Timedelta | float |
The code it becomes
What Studio writes for the graph below: a few lines of the material's shader, worked out for every pixel.
void mainImage(out vec4 fragColor, in vec2 fragCoord){ float n2_count = iFrame; float n2_delta = iTimeDelta; fragColor = vec4(vec3(n2_count), 1.0);}In a graph
●Frame Count
Count
Delta Time
◎Material OutputEnds here
Colour
Alpha1
Texture coordinates into the node, and the node into the material, as Studio draws them.
Related
Notes from the community
Written by creators and checked by the docs' editors. Not part of Motion's official reference.